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AI Insights · Timothy · September 2021

Top 5 Cartoon Fantasy Games in Egypt Q3 2021

Explore the performance of the top 5 cartoon fantasy games in Egypt during Q3 2021, including trends in downloads, revenue, and active users.

Top 5 Cartoon Fantasy Games in Egypt Q3 2021

In the third quarter of 2021, the top 5 cartoon fantasy games in Egypt on a unified platform exhibited diverse trends in downloads, revenue, and active users. Data from Sensor Tower provides insight into the performance of these popular apps.

My Talking Angela 2 by Outfit7 Limited saw a significant fluctuation in weekly downloads, starting strong with over 208K in mid-July and peaking at approximately 287K in late July. However, downloads gradually decreased to around 67K by the end of September. The game's weekly revenue showed a modest upward trend, reaching about $154 in mid-August before declining to $53 by the last week of September. Active users followed a similar pattern, peaking at roughly 832K in early August before settling at around 390K at the end of the quarter.

My Talking Tom Friends also experienced variations in weekly downloads, starting at approximately 91K in late June and fluctuating to around 53K by the end of September. Revenue peaked at around $213 in late July but saw a decline to $34 by the quarter's end. Weekly active users showed a steady decline from about 2.56M in late June to roughly 1.98M by the end of September.

My Talking Tom 2 demonstrated a steady performance in weekly downloads, starting at around 53K in late June and peaking at approximately 84K in late August, before stabilizing at around 53K by the end of September. Weekly revenue showed some variability, peaking at around $208 in mid-July but fluctuating to $83 by the end of the quarter. Active users decreased from approximately 1.11M in late June to around 942K by the end of September.

My Talking Angela had a relatively stable download trend, starting at about 69K in late June and ending at around 49K by the end of September. Weekly revenue peaked at approximately $214 in early August but saw a decline to $19 by the end of September. Active users decreased from around 1.35M in late June to about 761K by the end of the quarter.

Candy Crush Saga by King maintained a consistent performance in weekly downloads, starting at approximately 66K in late June and ending at around 78K by the end of September. Weekly revenue showed a steady increase, peaking at around $12.5K in mid-September. Active users remained relatively stable, starting at around 2.59M in late June and ending at around 2.62M by the end of September.

Data for these insights was sourced from Sensor Tower, where more detailed analytics and information are available.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: September 2021